Wednesday 19 December 2012

Apocalypse Eventually


Ahoy, rumor fans! Lately, I've been hearing tons of insider gossip about an upcoming Apocalypse update. Yes, you heard that right: After Games Workshop released a new edition of Warhammer 40,000 that doesn't properly synergize with the Apocalypes rules and removed the Apocalypse datasheets from their website, most people assumed that nothing was changing. Wrong!
  • New version of Apocalypses scheduled "for sixth edition".
  • Will be 100% compatible with sixth edition.
  • New sixth edition datasheets for sixth edition.
  • Structure Points replaced by Hull Points, like in sixth edition.
  • Flyer rules changed to be more like the sixth edition flyer rules from sixth edition.
  • Alliance rules changed to be more like the sixth edition alliance rules from sixth edition.
  • "Very powerful" new formations.
  • Eldar formation with a bunch of Fire Prisms.
  • Chaos formation with either "darkness" or "corruption" in the name. Supposedly "very nasty". Sounds nasty!
Also, hat tip to TheDarkGeneral for the following specific and useful information:

This project started earlier this year and with 6th Edition just around the corner at the time, it was an easy push back. I'm assuming the plan to keep it very flexable and broad in terms of hard lined rules will remain, with more themed scenario options linking some things from City Fight, Battle Missions & Planetstrike within. 

An insider like myself, he was the first to reveal the mechanics of the latest Chaos Space Marine codex, including:
  • Khorne Daemon Princes prevent you from taking Scouts (true; there are no Scouts in the codex).
  • Alpha Legion can control enemy vehicles (true; you can drive your vehicles in front of them and stop them from moving forward).
  • Nurgle gets access to poisoned flamers (true; you can take Imperial Guard allies with a Banewolf)
  • Khorne units must engage in combat every turn or suffer a penalty (true; being shot at is a penalty).
  • Lash of Submission is changed to be more in line with the Daemon version (true; lash was removed entirely, forcing you to use Daemon allies).
  • Word Bearers might get a special unit called "Daemonmancers" (true; they didn't).
With a track record like this, I'm anticipating great things for Apocalypse in the future!

Over and out,
Branchbaboon


Monday 10 December 2012

100% confirmation that Eldar are probably being released perhaps at some point

My insider sources are telling me to "expect something big in 2013". Yes, while other, less-reputable rumor sites are most likely telling you to expect something of regular size or smaller, I alone know that the big silhouette of something big, bigly rising over the horizon of rumors, obscuring all the smaller-than-big things behind it with its bigness... is big. So, Eldar, I guess.


  • Eldar codex is "in the pipeline (not a literal pipeline, because then it would get wet)".
  • It will be called "Codex: Eldar".
  • Eldar psykers will be able to use two new disciplines, plus at least two from the rulebook.
  • Playtest rumors suggest that Bonesingers "might" be in and "might" have a new discipline called "Bonomancy".
  • EXODITES ARE IN! One source indicates that he saw a "large-scale figure" with a "strange cape" riding on a "monopose green dragon". In a first for Citadel Miniatures, the dragon apparently acts like a launcher, flinging the rider into the air, who then descends using his cape. Unsure how this functions in the game, though.
  • Other sources say the above is actually a description of "Summit", an action figure based on the short-lived cartoon Dragon Flyz.
  • "At least two new plastic aspect kits". You'd think I'd be able to get more specific information, like actually knowing which ones and how many, given that my source supposedly works for the company producing them, but I'm just too busy right now, and I'll get more accurate information shortly after someone credible posts something informative about it.
  • Mystery large vehicle/ monstrous creature / flyer / anything else that could conceivably use an oval base.
  • Release date may be shuffled with Tau.
  • Plastic Rangers / Pathfinders. New design that "looks similar" but is "improved". May get "increased access to special rules"
  • Anything above that doesn't come out is planned for a later wave.
  • Eldar players will be "very happy" as the codex is "very powerful" and "in line with other recent codexes".
Fans, rejoice!

Over and out,
Branchbaboon

Monday 3 December 2012

Rumors FOR THE GREATER GOOD (it's a reference)

It's been a slow week for rumors, so today I'm going to offer confirmations instead, because I respect my fans enough to provide them with material even when there's nothing to provide. Confirmations are exactly like my usual rumors, only I don't even bother with the pretense that I know what I'm talking about or that any of this is worth reading. So, on to Tau!



A birdy has tweeted through the grapevine - the rumor grapevine - that Tau are indeed getting a "large suit" in the next codex. This fits with what other people are saying, meaning my superior knowledge is confirming it, not that I'm nodding along to make it look like I'm in the know. Insiders.

Other things I can confirm about the suit:
  • It will be in the new codex, and "possibly" previewed in a White Dwarf supplement "like every fucking thing else".
  • It will be either a Monstrous Creature OR a Walker. So it won't have wheels, I guess.
  • It will use the large oval base, so anyone worried about trying to balance a giant robot on a 1" plastic circle need not worry - they've got that pretty much covered.
  • "Like a Gundam kit, only smaller, less posable and much more expensive"
  • Possibly called "The Halibut". It's described as "Powerful - and I'm not squidding!", "Not for the koi", "Kicks some serious bass", "Will put the fear of cod into your opponents" and "Has incredible krilling power".

Sounds FIN-tastic!

Over and out,
Branchbaboon